2023-01-23 16:39:02 +08:00

190 lines
6.6 KiB
C

#include <stdint.h>
#include <stdlib.h>
#include "bmfont.h"
#include "st7735.h"
#define malloc(s) malloc(s)
#define free(p) free(p)
#define bmf_TAB_SIZE 2
#define bmf_ASCII_EOF 0
#define bmf_ASCII_T 9
#define bmf_ASCII_N 10
#define bmf_ASCII_R 13
#define bmf_ASCII_SPACE 32
#define bmf_ASCII_START 33 // include
#define bmf_ASCII_END 126 //include
typedef struct {
const uint32_t byte_limit;
uint32_t byte_offset;
const int16_t start_x;
const int16_t start_y;
const uint16_t width_limit;
const uint16_t height_limit;
int16_t char_x;
int16_t char_y;
uint32_t count;
uint32_t unicode;
uint8_t *utf8_text;
uint8_t last_char_width;
uint8_t is_looping;
} bmf_LoopState;
void place_next_char(bmf_BitmapFont *font, bmf_LoopState *state) {
state->char_x += state->last_char_width;
state->last_char_width = 0;
// get unicode char
uint32_t b_off = state->byte_offset;
uint32_t b_lim = state->byte_limit;
uint8_t *utf8_text = state->utf8_text;
if (b_off >= b_lim) {
state->is_looping = 0;
state->unicode = bmf_ASCII_EOF;
return;
}
uint8_t lead = state->utf8_text[b_off];
b_off ++;
uint8_t u8_char_size = 0;
uint32_t unicode = 0;
while ((b_off < b_lim) && ((utf8_text[b_off] & 0b11000000) == 0b10000000)) {
unicode = unicode << 6;
unicode = unicode | (utf8_text[b_off] & 0b00111111);
b_off ++;
u8_char_size ++;
}
if (u8_char_size == 0) {
unicode = lead;
} else {
lead = (0b00111111 >> u8_char_size) & lead;
unicode = unicode | (lead << (u8_char_size * 6));
}
if (unicode == bmf_ASCII_EOF) {
state->is_looping = 0;
return;
}
// get char width
if (unicode == bmf_ASCII_SPACE) {
u8_char_size = font->char_width / 2; // half width space
} else if (unicode == bmf_ASCII_T) {
u8_char_size = font->char_width * bmf_TAB_SIZE;
} else if (unicode == bmf_ASCII_R || unicode == bmf_ASCII_N) {
u8_char_size = 0;
} else if (unicode >= bmf_ASCII_START && unicode <= bmf_ASCII_END) {
u8_char_size = font->ascii_width[unicode - bmf_ASCII_START];
} else {
u8_char_size = font->char_width; // now u8_char_size become char_width
}
// process special character
if (unicode == bmf_ASCII_N || (state->width_limit > 0 && state->char_x + u8_char_size - state->start_x > state->width_limit)) {
state->char_y += font->char_height;
state->char_x = state->start_x;
}
if (state->height_limit > 0 && (state->char_y + font->char_height - state->start_y > state->width_limit)) {
if (unicode == bmf_ASCII_N) {
state->byte_offset = b_off;
state->unicode = unicode;
state->last_char_width = u8_char_size;
state->count ++;
}
state->is_looping = 0;
return;
}
state->byte_offset = b_off;
state->count ++;
state->unicode = unicode;
state->last_char_width = u8_char_size;
return;
}
uint16_t bmf_get_text_width(bmf_BitmapFont *font, uint8_t *text, uint32_t bytes_len) {
uint16_t total_width = 0;
uint32_t b_off = 0;
while (b_off < bytes_len) {
// get unicode char
uint8_t lead = text[b_off];
b_off ++;
uint8_t u8_char_size = 0;
uint32_t unicode = 0;
while ((b_off < bytes_len) && ((text[b_off] & 0b11000000) == 0b10000000)) {
unicode = unicode << 6;
unicode = unicode | (text[b_off] & 0b00111111);
b_off ++;
u8_char_size ++;
}
if (u8_char_size == 0) {
unicode = lead;
} else {
lead = (0b00111111 >> u8_char_size) & lead;
unicode = unicode | (lead << (u8_char_size * 6));
}
if (unicode == bmf_ASCII_EOF) {
break;
}
// get char width
if (unicode == bmf_ASCII_SPACE) {
u8_char_size = font->char_width / 2; // half width space
} else if (unicode == bmf_ASCII_T) {
u8_char_size = font->char_width * bmf_TAB_SIZE;
} else if (unicode == bmf_ASCII_R || unicode == bmf_ASCII_N) {
u8_char_size = 0;
} else if (unicode >= bmf_ASCII_START && unicode <= bmf_ASCII_END) {
u8_char_size = font->ascii_width[unicode - bmf_ASCII_START];
} else {
u8_char_size = font->char_width; // now u8_char_size become char_width
}
total_width += u8_char_size;
}
return total_width;
}
uint32_t bmf_draw_text(bmf_BitmapFont *font, uint8_t *text, uint32_t bytes_len, uint16_t x, uint16_t y, uint16_t width_limit, uint16_t height_limit, uint16_t color) {
bmf_LoopState state_obj = {bytes_len, 0, x, y, width_limit, height_limit, x, y, 0, 0, text, 0, 1};
bmf_LoopState *state = &state_obj;
bmf_FunctionGetCharImage get_char_image = font->get_char_image;
uint8_t ch_w = font->char_width;
uint8_t ch_h = font->char_height;
uint8_t wp = ch_w / 8;
wp += (ch_w % 8) ? 1 : 0;
uint16_t buffer_size = wp * ch_h;
uint8_t *buffer = malloc(buffer_size);
while (state_obj.is_looping) {
place_next_char(font, state);
if (state_obj.is_looping && state_obj.unicode != bmf_ASCII_R && state_obj.unicode != bmf_ASCII_N && state_obj.unicode != bmf_ASCII_T && state_obj.unicode != bmf_ASCII_SPACE) {
// draw character
if (get_char_image(font, state_obj.unicode, buffer)) {
int16_t x = state_obj.char_x;
int16_t x_end = x + font->char_width;
int16_t y = state_obj.char_y;
uint16_t buffer_p;
uint8_t hdata;
uint8_t bit;
for (buffer_p = 0; buffer_p < buffer_size; buffer_p ++) {
hdata = buffer[buffer_p];
for (bit = 0; bit < 8; bit ++) {
if (hdata & (0b10000000 >> bit)) {
ST7735_DrawPixel((uint16_t)x, (uint16_t)y, color);
}
x ++;
}
if (x >= x_end) {
x = state_obj.char_x;
y ++;
}
}
}
}
}
free(buffer);
return state_obj.byte_offset;
}
uint32_t bmf_get_text_offset(bmf_BitmapFont *font, uint8_t *text, uint32_t bytes_len, uint16_t width_limit, uint16_t height_limit) {
bmf_LoopState state_obj = {bytes_len, 0, 0, 0, width_limit, height_limit, 0, 0, 0, 0, text, 0, 1};
bmf_LoopState *state = &state_obj;
while (state_obj.is_looping) {
place_next_char(font, state);
}
return state_obj.byte_offset;
}