add ui, change project struct
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19
Core/App/Graphic/monoimg.h
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19
Core/App/Graphic/monoimg.h
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#pragma once
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#include <stdint.h>
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typedef void (*mimg_FunctionSetPixel)(uint16_t x, uint16_t y, uint16_t color);
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typedef struct mimg_Area
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{
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uint8_t x;
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uint8_t y;
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uint8_t w;
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uint8_t h;
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} mimg_Area;
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/** get a pixel from img, return 1 or 0 */
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uint8_t mimg_get_pixel(const uint8_t *img, uint16_t x, uint16_t y);
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/** draw a part of img {ix, iy, iw, ih} , at (x, y) with color */
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void mimg_draw(mimg_FunctionSetPixel set_pixel, uint16_t x, uint16_t y, uint16_t color, const uint8_t *img, mimg_Area area);
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/** calc tile area */
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mimg_Area mimg_get_tile_area(const uint8_t *img, uint8_t cols, uint8_t rows, uint8_t index);
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