WIP, ui_menu
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41
Core/App/Graphic/ui_utils.h
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41
Core/App/Graphic/ui_utils.h
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#pragma once
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#include <stdint.h>
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#include <stdlib.h>
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#include "bmfont.h"
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#include "st7735.h"
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#define uiu_ALIGN_HLEFT 0b00000001
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#define uiu_ALIGN_HCENTER 0b00000010
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#define uiu_ALIGN_HRIGHT 0b00000100
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#define uiu_ALIGN_VTOP 0b00010000
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#define uiu_ALIGN_VCENTER 0b00100000
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#define uiu_ALIGN_VBOTTOM 0b01000000
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#define UI_X 0
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#define UI_Y 16
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#define UI_W (ST7735_WIDTH)
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#define UI_H (ST7735_HEIGHT - 16)
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typedef struct
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{
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const uint8_t *text;
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const uint32_t len;
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} StrItem;
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typedef struct
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{
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uint16_t index;
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uint8_t confirmed;
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} IndexResult;
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extern const StrItem NULL_STR_ITEM;
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/** get string item in the list.
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* @param index item index
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* @return STR_ITEM, if STR_ITEM.len == 0 means item not exist.
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*/
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typedef StrItem (*uiu_GetStrItemFunc)(uint16_t index);
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void uiu_text_area(bmf_BitmapFont *font, const uint8_t *text, uint32_t len, uint16_t x, uint16_t y, uint16_t w, uint16_t h, uint8_t align, uint16_t color, uint16_t bg_color);
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void uiu_title(const uint8_t *text, uint32_t len);
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